import { _decorator } from 'cc';
const { ccclass, property } = _decorator;

@ccclass('SSSSceneManager')
export default class SSS_SceneManager {
    //    // public static Instance: SSS_SceneManager;
    //    // onLoad() {
    //    //     SSS_SceneManager.Instance = this;
    //    //     this.Init();
    //    // }
    static AddListener() {
        //        // cc.systemEvent.on(SS_GameEventData.Home, this.On_Home, this);
        //        // cc.systemEvent.on(SS_GameEventData.Menu, this.On_Menu, this);
        //        // cc.systemEvent.on(SS_GameEventData.Next_Level, this.On_Next_Level, this);
        //        // cc.systemEvent.on(SS_GameEventData.Replay, this.On_Replay, this);
        //        // cc.systemEvent.on(SS_GameEventData.Revive, this.On_Revive, this);
        //        // cc.systemEvent.on(SS_GameEventData.Change_Scene, this.On_Change_Scene, this);
    }
    Init() {

    }
}

// /** 调试 */
window["SSS_SceneManager"] = SSS_SceneManager;
